Games are usually defined as a fun tool which is used for
encouraging both teachers and students to break the ice at a time of getting
bored or at the beginning of a
lesson. According to Byrne
(1995), games are some kind of playing which have rules to control them, they
are not just a method for making
a nice atmosphere in the classroom yet they are a fun that everyone enjoys and
at the same time they could be a
strategy that involves students in the learning process and into language using
through the game. As to Jill
Hadfield (1990), he gave a
definition for games to be a ruled activity which has goals and fun elements. Gibbs(1974) defined games as an
activity that involves co-operation and competition among decision makers who
desire reaching some goals through following some rules. There are many factors within
games as goals, rules, relaxing competition and
learning as a specific point and getting into educational issues. They could be tools for helping
students to learn and teachers to make the educational process much more
enjoyable and easier. Any classroom game has rules which needs to be explained before beginning the
game. Using games in EFL classes needs to be well explained so as to be
understood by students and not
being puzzling for them. Rules should be simply explained and they shouldn't be
too many. When presenting games in EFL classes, it is good to use
demonstrations so as to allow students to follow the games rules accurately and
not to find it hard or puzzling. If
they do not understand the game and its rules, they may feel bored with it and
have no benefits at last. The best game to be presented for students must be a
competitive one and has encouraging elements so competition is highly needed so
that students can share in the game eagerly and with success motivations so as
to solve problems or beat teams and get higher scores. Fun is a good factor for pleasing the students involved in
the game or even watching it but learning is the main focus in fact as learning
through games allows students to learn new vocabulary, pronunciation, letters
and grammatical points that they do not easily forget. So we can at last define
games as a group of elements of learning provided to students in a relaxing
form of a game which is enjoying and beneficial at the same time.
Teachers
are lucky with this matter as there are a good number of language games with a
variety of types to choose from. EFL classes has special nature as most
teachers and students of EFL classes see games as a tool for warming up, a
reward , a wrap up at the end of the lesson or a filling items in extra time
periods. The teachers of EFL classes employ them as a fun aid but not for real
work. Schools in which English is presented as a foreign language do not
believe in including games as a teaching method. This perspective reduces the
effectiveness of game using in EFL classes which makes deciding the proper type
of game a dilemma that teachers
find challenges when they do it (Rodilla 2012) Each class has its nature and
characteristics as well as each lesson or grammatical point so teachers should
concentrate when choosing the proper game for a specific class or a specific
language point as there are factors they have to consider while choosing the
game. The first factor is the level of the game and the language level of students, games
should be selected carefully according to the class level, its purposes and the
curriculum contents. Student characters also must be taken into consideration
as they may be very serious students, old, young, open- minded or not, funny
and mastering the language according to their level or not. Choosing the time is another factor as
it is important to know when to use and what game to choose at this specific
time. Another important factor is the motivation of teachers themselves to play
and get into the game and having the ability of leadership in a game or to
assign a student to master the game instead. In EFL classes, games sometimes may be difficult for
students so teachers have to modify them to be suitable for the students'
level. In EFL classes games must be well used so as not to be a waste of time
and students think it is time for making troubles in class or for joking.
To
conclude, it is important to mention that games are very important as they
could be defined as tools for
engaging student in the learning process and letting them acquire language
experiences easily and in a funny way. Deciding the proper game is a process
which requires effort from teachers as there are factors for this process. The
next chapter will discuss the advantages of using games in EFL classes and
reasons for using them.
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